Museums are using games in many innovative ways - for interpretation, education, marketing, outreach and events. Museums at Play provides an extraordinary and comprehensive international overview of the development, use and evaluation of games within museum and cultural contexts, through over 40 detailed case studies. It also draws on the experience of game designers and theorists and explores the range of new opportunities for interactivity using gaming. Contributors include specialists from world-class institutions including The British Museum, Smithsonian Institution, Science Museum, Tate, and the Walker Art Center as well as leading game developers, curators, designers, and educators from some fourteen countries.